Tel Aviv, Israel, June 18th, 2026, Chainwire
Playnance, the blockchain-powered web3 igaming ecosystem behind the "Be the Boss" program, announced that its native token, $GCOIN, was listed on KoinBX on June 18, expanding access to one of its fastest-growing communities.
The listing comes as Playnance continues to gain traction in India, where more than 130 partners in Playnance’s Be the Boss program have joined the platform and built communities that collectively engage thousands of active players. Through the ecosystem’s "Be the Boss" model, participants can create and manage their own gaming communities while earning rewards tied to their community activities.
"India has become one of the most engaged markets in the Playnance ecosystem," said Pini Peter, CEO of Playnance. "We've seen community leaders embrace the 'Be the Boss' model and build thriving player networks around it. The KoinBX listing is a natural next step that will make $GCOIN more accessible to the growing community helping drive our ecosystem forward."
Among those participants is Dr. Nicolas, a Be The Boss partner, who has earned more than $57,000 through the program over the last few months. "What attracted me to the platform was the opportunity to build something of my own," he said. "The rewards have been significant, but more importantly, I've been able to grow an engaged community and participate in an ecosystem that continues to expand. The KoinBX listing is another milestone that reflects that growth."
At the center of that ecosystem is $GCOIN, which serves as the ecosystem’s core utility token. The token is used to reward participation, align incentives between players and Bosses, and support activity across the broader Playnance network. As adoption grows, $GCOIN helps connect community growth with ecosystem engagement, creating a model where users are incentivized to contribute to the platform's long-term success.
The KoinBX listing represents the latest step in Playnance's expansion strategy as it continues to strengthen its presence in key international markets. By combining community ownership, gamified engagement, and blockchain-based rewards, the company aims to create new opportunities for players and community leaders while increasing the utility and accessibility of $GCOIN worldwide.
Founded in 2020, Playnance is a Web3 iGaming infrastructure company developing live, non-custodial, on-chain products designed to onboard mainstream Web2 users into blockchain environments. The company builds consumer-facing platforms powered by shared wallet systems and high-volume on-chain execution, currently processing approximately 1 million transactions per day. Playnance focuses on removing friction between user experience and blockchain infrastructure by abstracting complexity while maintaining full on-chain transparency and non-custodial architecture.
Chief Marketing Officer (CMO)
Sarah Peter


