Seraph(SERAPH)代幣經濟學

Seraph(SERAPH)代幣經濟學

深入了解 Seraph(SERAPH),包括其代幣供應、分配模型以及實時市場數據。
更新時間:2026-03-10 02:57:15 (UTC+8)
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Seraph(SERAPH)代幣經濟學和價格數據分析

快速了解 Seraph(SERAPH)的代幣經濟數據,包括市值、供應量、FDV 和歷史價格,幫助您輕鬆掌握幣種現狀與市場表現。

市值:
$ 1.40M
$ 1.40M$ 1.40M
總供應量:
$ 1.00B
$ 1.00B$ 1.00B
流通量:
$ 318.54M
$ 318.54M$ 318.54M
FDV (完全稀釋估值):
$ 4.39M
$ 4.39M$ 4.39M
最高價:
$ 0.82776
$ 0.82776$ 0.82776
最低價:
$ 0.0043490460924862
$ 0.0043490460924862$ 0.0043490460924862
目前價格:
$ 0.00439
$ 0.00439$ 0.00439

Seraph(SERAPH)資訊

Seraph 是由 Seraph Studio 開發的下一代 AAA 戰利品遊戲,可在 PC 和行動平台上使用,Seraph 讓玩家沉浸在黑暗的奇幻世界中,將經典戰利品機制與 AI 同伴、MMO 元素和玩家驅動的市場。

Seraph(SERAPH)深度代幣結構解析

深入了解 SERAPH 的代幣發行、分配與解鎖機制。本部分涵蓋代幣用途、激勵模式和解鎖計劃。

Seraph is a blockchain-based action role-playing game (ARPG) developed by Seraph Studio and built on the opBNB Layer-2 solution. The project's native token, SERAPH, serves as the central pillar of its player-driven economy, facilitating in-game utility, rewards, and governance. The Token Generation Event (TGE) for SERAPH occurred on January 6, 2025, coinciding with the launch of the game's Genesis Season 1.

Issuance and Allocation Mechanism

The total supply of SERAPH is capped at 1,000,000,000 (1 billion) tokens. The issuance and distribution strategy is designed to prioritize community engagement and long-term ecosystem sustainability.

CategoryAllocation PercentageDescription
Community Airdrops and Incentives40.50%Includes rewards for NFT holders, active players, and ongoing incentive programs.
Other Stakeholders59.50%Allocated across various project stakeholders to support development and operations.

Prior to the TGE, Seraph utilized a pre-token issuance mechanism through "Seraph Starry Journey Feathers." These feathers acted as a redemption vehicle for future SERAPH tokens at specific rates based on rarity:

  • 1 Starry Feather: 1 SERAPH
  • 1 Chaos Feather: 3 SERAPH
  • 1 Soul Feather: 10 SERAPH

Usage and Incentive Mechanism

The SERAPH token is deeply integrated into the game's core loop, providing both utility for players and incentives for active participation.

Token Utility

SERAPH is used to facilitate various high-level in-game actions and governance:

  • Feature Access: Unlocking specific game features and exclusive in-game events.
  • Crafting and Reforging: Used to craft items and reforge "chaotic affixes" for NFT equipment each season.
  • NFT Interaction: Revealing attributes of NFT equipment obtained through drops and participating in unique NFT drop opportunities like "Soul Spar" and "Equipment of Seraph."
  • Dungeon Mechanics: Minting dungeon keys, burning maps, and unlocking dungeon access. Notably, minting keys allows players to farm Soul Spars without requiring specific NFT equipment.
  • Governance: Future participation in community governance activities.

Incentive Structure

Seraph employs a "play-and-earn" model where rewards are distributed based on quantified player interactions and achievements:

  • Seasonal Rewards: A portion of the token supply is distributed each season. For example, Season 2 featured a prize pool of 6.1 million SERAPH.
  • In-Game Activities: Tokens are earned through ladder rankings, contributions to Chaos Dungeons, participation in the Secret Prison, and the utilization of Soul Spars.
  • User Interactives System: A system that tracks and rewards players based on their specific behaviors and activities within the ecosystem.

Locking Mechanism and Unlocking Time

The SERAPH tokenomics include structured release schedules to manage market liquidity and ensure long-term alignment.

  • TGE Date: January 6, 2025.
  • Circulating Supply: As of March 31, 2025, the circulating supply was approximately 203,000,000 SERAPH (roughly 20.3% of the total supply).
  • Treasury: The project maintains a substantial treasury, which grew to $146.6 million by the end of Q1 2025, providing a buffer for future development and ecosystem incentives.

While specific granular vesting dates for every stakeholder category are not fully detailed in the current data, the initial circulating supply post-TGE indicates a phased release of the 40.5% community allocation and other stakeholder portions. The project's focus on seasonal prize pools (e.g., 6.1 million SERAPH for Season 2) suggests a programmatic release of tokens tied to active gameplay and community milestones rather than a simple time-based cliff for the majority of the community supply.

Seraph(SERAPH)代幣經濟模型:關鍵指標與應用場景

了解 Seraph(SERAPH)的代幣經濟模型,對於分析其長期價值、可持續性和發展潛力至關重要。

關鍵代幣經濟指標及其計算方式:

總供應量(Total Supply):

已創建或將要創建的 SERAPH 代幣的最大數量。

流通供應量(Circulating Supply):

目前市場上可供交易和公眾持有的代幣數量。

最大供應量(Max Supply):

SERAPH 代幣可能存在的總數量上限。

完全稀釋估值(FDV):

目前價格 × 最大供應量,預測所有代幣完全流通時的總市值。

通脹率(Inflation Rate):

反映新代幣發行的速度,影響稀缺性及長期價格走勢。

為什麼這些代幣經濟指標對交易者很重要?

流通供應量高 = 流動性強。

最大供應量有限 + 低通脹率 = 具備長期價格上漲潛力。

代幣分配透明 = 增強項目信任度,降低中心化風險。

FDV 高而目前市值低 = 可能存在高估風險的訊號。

現在您已經了解了 SERAPH 代幣經濟模型的功能,趕快查看 SERAPH 代幣的實時價格吧!

如何購買 SERAPH

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Seraph(SERAPH)價格歷史

分析 SERAPH 的價格歷史有助於用戶了解過去的市場走勢、關鍵支撐/阻力位以及波動模式。無論是追蹤歷史最高價,還是識別趨勢,歷史數據都是價格預測和技術分析的重要組成部分。

SERAPH 價格預測

想知道 SERAPH 的未來走勢嗎?我們的 SERAPH 價格預測頁面結合市場情緒、歷史趨勢和技術指標,為您提供前瞻性的觀點。

為什麼選擇 MEXC?

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免責聲明

代幣經濟數據來自第三方。MEXC 不保證其準確性。請在做出任何投資決策前自行審慎評估。

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